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1. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
I'm starting to wonder if Odyssey 1.02 reduced the # of exploration sites? For the first two days after Odyssey I didn't have a problem finding sites in high sec, but tonight I haven't found anything to speak of in my normal stomping grounds. I've...
- by Kael StarFly - at 2013.06.07 03:32:00
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2. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Photon Ceray wrote: My feedback is about the new Exploration : Critique: the exploration mechanics needed an overhaul badly, I applaud you for taking the step and respect the big efforts made by all who worked on it. HOWEVER: - the ide...
- by Kael StarFly - at 2013.06.06 19:35:00
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3. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Rek Seven wrote: Crosi Wesdo wrote: Rek Seven wrote: Why is the undock button suck an issue for some people? This is a feedback thread not a psychology thread. How about explaining why its a good idea to move the undock button if tha...
- by Kael StarFly - at 2013.06.06 19:20:00
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4. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Crook wrote: Archeological Site hacking used to be one of my favorite evening pastimes. Now, I fly to the debris site like always, turn on my decoder and immediately get the message "no further tools are needed". The OPEN CARGO option has disap...
- by Kael StarFly - at 2013.06.06 00:00:00
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5. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Little Dragon Khamez wrote: Enjoyed playing eve last night, migraine from hell today, convinced its something to with the new transitions, I notice that there's afew other people complaining of the same thing, can ccp investigate as I do not wa...
- by Kael StarFly - at 2013.06.05 23:44:00
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6. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Well I've read through about 40 pages of issues & feedback and I just wanted to throw my two cents in regarding a couple of points :) First, I'm a new (returning after very long absence) player, and I only started exploring a few weeks ago. T...
- by Kael StarFly - at 2013.06.05 22:55:00
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7. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
Galatea Galilei wrote: Loot cans from data/relic sites are failing to appear on the overview, and they're too small (and moving) to effectively click on in space. The hacking minigame is great but nearly all the site's loot goes to waste (they ...
- by Kael StarFly - at 2013.06.05 06:05:00
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8. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
Jack Miton wrote: Kael StarFly wrote: I have come across one issue that I'm not sure is intended or a bug. The problem is, when I create a custom filter for scanning (I.e., data / relic) then the filter doesn't work until the range gets down...
- by Kael StarFly - at 2013.06.05 06:03:00
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9. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
So far I'm loving the changes! Great work CCP! I have come across one issue that I'm not sure is intended or a bug. The problem is, when I create a custom filter for scanning (I.e., data / relic) then the filter doesn't work until the range gets ...
- by Kael StarFly - at 2013.06.05 05:04:00
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10. Feedback on Lvl 4 Maelstrom build, and advice for the future - in Ships and Modules [original thread]
Zindela wrote: I actually fly a Maelstrom as my current mission ship. My fit is more or less the following: Lows: 3 T2 Gyrostabs 2 T2 Tracking Enhancers Mids: 3 Mission specific Hardeners 1 LARGE T2 Shield Booster 1 shield boost amp 1 cap ...
- by Kael StarFly - at 2012.09.24 00:03:00
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11. Feedback on Lvl 4 Maelstrom build, and advice for the future - in Ships and Modules [original thread]
Hakaimono wrote: Try remapping your attributes for max Perception(primary) and WIllpower(secondary). It'll reduce your training time for Gunnery and Spaceship Command skills. A set of +4 implants would help as well in case you haven't plugged a...
- by Kael StarFly - at 2012.09.21 17:43:00
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12. Feedback on Lvl 4 Maelstrom build, and advice for the future - in Ships and Modules [original thread]
Alara IonStorm wrote: Well you should not be over PG at all and even with low skill CPU should not be a serious issue yet your fit has an ACR and Overclock. My suggestion would be remove all three rigs for CCC Rigs, that right there will give ...
- by Kael StarFly - at 2012.09.20 21:49:00
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13. Feedback on Lvl 4 Maelstrom build, and advice for the future - in Ships and Modules [original thread]
Hey folks, I recently returned to the game after an extended absence. Before I left I was primarily running lvl 4 missions in high sec. Now that I'm back I'm interested in pushing more into low and null sec to expand my EVE horizons, but before I...
- by Kael StarFly - at 2012.09.20 20:12:00
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14. Raven DPS and progression advice - in Ships and Modules [original thread]
Originally by: Kael StarFly Anyway, if anyone sees ways to improve it with minimal training then please let me know. I guess it would help if I posted my sp... Kael StarFly Attributes Intelligence: 15.12 Perception: 21.60 Charism...
- by Kael StarFly - at 2010.07.02 23:28:00
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15. Raven DPS and progression advice - in Ships and Modules [original thread]
Thanks for the feedback everyone. @ Von Kapiche: I also like the feel of gun boats. I enjoy plotting the trajectories, etc. That is what I imagine space combat to be. I think I'll get my skills high enough to get into a decent Raven or CNR build ...
- by Kael StarFly - at 2010.07.02 23:16:00
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16. Raven DPS and progression advice - in Ships and Modules [original thread]
Originally by: Cipher Jones Flying a Drake I have found that EFT lies a little bit. The reason is that missiles are 'funny'. They have many variables. with an AC mael you will slaughter everything in close range and have to use the AB to c...
- by Kael StarFly - at 2010.07.02 20:21:00
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17. Raven DPS and progression advice - in Ships and Modules [original thread]
Originally by: Von Kapiche Edited by: Von Kapiche on 02/07/2010 19:56:05 Honestly, I'd go back to your Mael; projectile ammo got buffed recently & it's done the world of good for Minmatar mission runners - assuming you don't have crazy...
- by Kael StarFly - at 2010.07.02 20:13:00
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18. Raven DPS and progression advice - in Ships and Modules [original thread]
Hey folks, couple of questions here. I haven't really played EVE since 2008 so I've got a lot of catching up to do. My first question is about DPS. I was running level 4 missions in a Maelstrom back in 2008, then I bought a Raven because everyone...
- by Kael StarFly - at 2010.07.02 19:19:00
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